Last Light privacy policy
Last updated
The short version
| What | Why | Who sees it | How to delete it |
|---|---|---|---|
| Purchase receipt | To unlock the full game and restore it later | Apple processes it; the studio sees an anonymous receipt | Managed by Apple with your Apple account |
| Save data | So your run survives a new phone | Only you, in your own iCloud | Delete the app's iCloud data in iOS Settings |
| Crash reports | To fix crashes | Apple's opt-in crash sharing; no third-party SDK | Controlled by your iOS analytics settings |
The full policy
What this game collects
Almost nothing, and that is a design decision, not an accident. Last Light has no accounts, no analytics SDK, no advertising SDK, and no server run by the studio. The game runs on your phone and saves to your own iCloud, which the studio cannot read.
Purchases
The one in-app purchase is processed entirely by Apple. The studio receives an anonymized receipt used to unlock the game and to honor restores. The studio never sees your payment details, name, or address.
Crash data
If you have opted in to sharing analytics with developers in iOS settings, Apple forwards anonymized crash logs. They contain stack traces, not personal data, and they are read by one person, usually at night.
Your rights and how to reach a human
There is very little data to request or delete, but you can always ask what exists. Email hello@nattskift.games with the subject 'Data request' and you will hear back from the person who wrote both the game and this policy.
Data requests:hello@nattskift.games. You will hear back from the developer, not a form letter.